Anton Gornakov.
CG generalist, techartist
More then 20 years in CG, 15 years in gamedev, 9 years interactive graphics research, 3 years in AR/VR development.
Spetialisation in mobile games graphics. Unity expertise.
Games prototyping, TD animations, VFX, UI/UX, shader writing in CG, HLSL, GLSL, C#, Git, Perforce and over technical skills.
Some academical education in traditional arts.