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Temenos VR

Temenos VR is my own project. This mobile VR app created for experiments with meditation transpersonal practice. For right now is 2.0 version and its still in progress and not finished.
You can found this app in Google Play as "Temenos VR"
https://play.google.com/store/apps/details?id=com.gornakov.TemenosVR

For the start I build square room and grow environment space step by step. Here is one of enviro which was used in first version.

For the start I build square room and grow environment space step by step. Here is one of enviro which was used in first version.

It;is created like rounded hall for dynamic content placement. I use Beast for lightmaping.

It;is created like rounded hall for dynamic content placement. I use Beast for lightmaping.

Player placed in center of hall and he can see any part of content. User can be in sitting, standing or in horizontal pose.

Player placed in center of hall and he can see any part of content. User can be in sitting, standing or in horizontal pose.

I place some instructions and informations about this app and meditation.

I place some instructions and informations about this app and meditation.

User just look at any sign placed around for activate dynamic yantra.

User just look at any sign placed around for activate dynamic yantra.

Also I use Vuforia for create VR/AR mixed content. It's was first "mixed reality" using Vuforia in VR mode. In this time is not was posible as well to create this case easely. I use standart markers for place Yantras in view space.

Also I use Vuforia for create VR/AR mixed content. It's was first "mixed reality" using Vuforia in VR mode. In this time is not was posible as well to create this case easely. I use standart markers for place Yantras in view space.

For this yantras I use particle system, but it's not good for performance.

For this yantras I use particle system, but it's not good for performance.

I use meshes for particles and vertex color. For yantras, I write additive shaders with specific options.

I use meshes for particles and vertex color. For yantras, I write additive shaders with specific options.

it's look like kaleidoscope and it's true. Hypnotic effect is seen. It's beauty and misticaly.

it's look like kaleidoscope and it's true. Hypnotic effect is seen. It's beauty and misticaly.

And never repeating...

And never repeating...

And again... and hours of magic visual transformations for yours well.

And again... and hours of magic visual transformations for yours well.

In next iteration of work, I refused from particles and concentrate in shaders solution. I extend meshes pack for yantras and start using texture colorisation. vertex colors, texture scroll, UV sizing and offseting.

In next iteration of work, I refused from particles and concentrate in shaders solution. I extend meshes pack for yantras and start using texture colorisation. vertex colors, texture scroll, UV sizing and offseting.

Optimisation is grow with only meshes linear interpolation transformations and shader effects.

Optimisation is grow with only meshes linear interpolation transformations and shader effects.

It's not completely randomised CG. Each yantra is structured with pattern of shapes and symbolic.

It's not completely randomised CG. Each yantra is structured with pattern of shapes and symbolic.

For next stage of AR mode, I use cubic markers. It's wood cubicle toys, looks like Le Marshan's casket. I draw markers and printed them for paste on cube. So its look interesting and intrigue.

For next stage of AR mode, I use cubic markers. It's wood cubicle toys, looks like Le Marshan's casket. I draw markers and printed them for paste on cube. So its look interesting and intrigue.

This video shown how I use markers for place yantras and record video.

In second iteration of Temenos VR, I change room for dynamically transformation and dissolving. Also, I change Yantras, adding some Sambhogakaya forms and use real rules for yantras forming. It's compleatly new content with new effects from my binaural oc

Here I sown Temenos VR in VedaLife festival. Many meditators is try this app in this festival.

I just shown how easy use this app and have fun.