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Fight Foreside

Some years ago, I was start experiments with modular level design. I explore this methods for extend my game development skills. My modular asset collection grow slowly, but on each stage I see what should I do for next step in modular levels building. This screens and videos shown my mobile game project called "Fight Foreside". Here you can dovnload demo from Google Play- https://play.google.com/store/apps/details?id=com.Gornakov.FightForeside
I use TPS game mechanic for demo, but content is targeting for mobile VR. It's around thousand objects, 10-20 texture lists, collection of shaders, collection of personages parts, graphycs scripts, ect. So, I still experementing with that time after time.