This project developed from zero to soft launch at 2020 with half year of work small team. Project is frozen by company with small metrics.
My role is lead technical artist on this project.
I research pipeline of modeling and texturing 3D content and write all shaders. Control git flow for art team. Participated in 3D modeling and editing of all 3D content as 3D artist. Worked on locations and level design. I animated all movements from units to UI elements. Research and integrate all FX staff. Implemented two pipelines for non skeletal units animations. Content in engine integration, optimization and testing. It's was the best team with I worked! I proud result how it's looks like.